Name: 
 

GUIMatching



Matching
 
 
Match terms with definitions
a.
Frame
b.
Panel
c.
getText
d.
actionPerformed
e.
setText
f.
TextField
g.
Label
h.
Button
i.
Listener
 

 1. 

Input words in a textField
 

 2. 

Writes words on a label on a panel
 

 3. 

Method required for a Listener
 

 4. 

The outside edges of the GUI window
 

 5. 

An open box where the user can enter information
 

 6. 

The code that responds when something happens
 

 7. 

The inside area of the GUI window
 

 8. 

A rectangle the user can click on to make something happen
 

 9. 

A place on the panel where information can be displayed
 



 
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