import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class PanelFortune extends JPanel
{
/* DECLARATIONS:Create 2 labels: one for the words, one for the picture (both are JLabels) */

    public PanelFortune(){
       /* on the words label, display the message "Find your fortune" */



       /* on the picture label, display the smiling face */




      /* create a button, attach a listener, and add the button to the panel */ 




    }  
    
    private class Listener implements ActionListener
    {
	    public void actionPerformed(ActionEvent e)
	    {           
		    /* generate a random number from 0 to 5 and show the matching fortune. Show a smile if good or frown if not */ 





			
	    }
	  }

    
}