onEvent("play", "click", function(event) { startGame(); }); onEvent("replay", "click", function(event) { startGame(); }); onBoardEvent(buttonL, "press", function(event) { movePlayer("red"); checkWin("red"); }); onBoardEvent(buttonR, "press", function(event) { movePlayer("blue"); checkWin("blue"); }); function startGame() { // Move both players to the top of the screen // Switch to the "game" screen } function movePlayer(player) { // Get the "y" property of the player // and assign it to the variable player_y var player_y = __; // Increase player_y by 10 // Set the player's y property to the // new player_y value } function checkWin(player) { // Get the "y" property of the player // and assign it to the variable player_y // Check if player has reached the bottom. // If it has, announce the winner. }